// xiaoshami.c
inherit NPC;

void create()
{
        set_name("小沙弥", ({ "xiao shami","shami"}) );
        set("gender", "男性" );
        set("class", "bonze");
        set("age", 15);
        set("shen_type", 1);
        set("str", 20);
        set("int", 20);
        set("con", 20);
        set("dex", 20);

        set("qi", 500);
        set("max_qi", 500);
        set("jing", 100);
        set("max_jing", 100);
        set("neili", 100);
        set("max_neili", 100);
        set("jiali", 10);
        set("combat_exp", 8000);
        set("score", 1000);

        set_skill("force", 80);
        set_skill("dodge", 80);
        set_skill("parry", 70);
        set_skill("tiannan-bu", 80);
        set_skill("kurong-changong", 70);

        map_skill("force", "kurong-changong");
        map_skill("dodge", "tiannan-bu");
        map_skill("force", "hunyuan-yiqi");
        map_skill("dodge", "shaolin-shenfa");
        
        setup();
        carry_object("/d/xueshan/obj/y-jiasha")->wear();
}
